So today at work, Red Manatee and I took our lunch break for a spirited debate on which faction packs the most power in the form of their Warjack/Warbeast options (including auto-include support). So the candidate list looks something like this (in no order):
- Protectorate w/Choir
- Legion w/Forsaken, Sheperds
- Skorne w/ Beasthandlers
- Trolls w/ Whelps
While you can argue that the other factions have solos that can help out their Warnouns (Koldun Lords, Mechanics, Arcanists, etc), I think the four factions with support above always run those support if they are serious about running a battlegroup-heavy list. The question then is, how would you rank the power of the warbeast/warjack choices in each faction? Assume here that you aren’t taking into account synergies with units, warcasters, warlocks, or other models – just a straight comparison of the relative power of the warjacks, warbeasts, and auto-include support. Here is what I came up with (in order):
- Protectorate of Menoth
Obviously, those factions with powerful support rise to the top; for me PoM, Legion, and Skorne were easily the top 3 when you take this in account. Minions and Mercs suffer their usual dearth of options, Khador is just too slow most of the time, Circle cannot run fury heavy, Cygnar relies heavily on their Warcasters for their jacks to really shine. Trolls start to do pretty good if they are packing sufficient whelps. Cryx and Retribution is a virtual tie for me: the utility of the Ret jacks evens out with the high DEF and MAT of most Cryx jacks.
So what about you? If you were building a brand new faction and didn’t have any warcasters/warlocks yet, and you could choose the warjacks/warbeasts from one existing faction, what would you pick? Do you agree that Choir put Protectorate over the top, or do you have another thought?